How Cobblemon Spawning Works
Cobblemon uses a biome-based spawning system — Pokémon appear naturally in environments that match their type and habitat. Water types spawn near rivers and oceans, ice types appear in frozen biomes, ghost types come out at night. The system is designed to feel like a natural part of the Minecraft world rather than random placement.
Each Pokémon has a spawn weight that determines how frequently it appears relative to others in the same biome. Common Pokémon like Pidgey and Rattata appear constantly, while rare spawns like Dratini or legendary-adjacent Pokémon appear far less often.
Tips for Finding Specific Pokémon
If a Pokémon isn't appearing, try coming back at a different time. Ghost types, dark types and some psychic types only spawn at night. Many normal and flying types are day-only.
The Pokémon you want may simply not spawn in your current biome. Use /tp or Random Teleport on a server to reach specific biomes faster. Desert, frozen and jungle biomes each have unique exclusive spawns.
Some water-type Pokémon only spawn in deep ocean biomes, while others appear in rivers or shallow lakes. Magikarp spawns almost anywhere with water — Lapras needs deep cold ocean.
A huge range of Pokémon spawn exclusively underground — Zubat, Geodude, Onix, Machop and many others. Y-level 40 and below tends to have the densest cave-type spawns.
Rain slightly increases water-type spawn rates and some electric types become more common during storms. Snowy weather in cold biomes boosts ice-type encounter rates.
Minecraft has dozens of biome variants — a "Forest" and a "Flower Forest" are different biomes and can have different spawn pools. If you're not finding what you expect, try nearby biome variants.
Spawn Database — Browse by Biome
Use the filters below to narrow down by type, biome or time of day. Click any biome header to expand it and see which Pokémon spawn there.